D&D Race Options

Race/Ancestry options for Dungeons and Dragons 5e from Elemental Evil Player's Companion, Volo's Guide to Monsters, Player's Handbook, Sword Coast Adventurer's Guide, and Mordenkainen's Tome of Foes.

Race Subrace Ability Bonuses Size Speed Features Languages Notes Source
Aarakocra
  • Dexterity +2
  • Wisdom +1
Medium Walk 25, Fly 50 (no medium or heavy armor) Common, Aarakocra, Auran EE 5
Aasimar
  • Charisma +2
Medium Walk 30 Common, Celestial

Resistant to necrotic & radiant damage. Light cantrip.

VOLO 104
Protector
  • Wisdom +1
Flying 30 when Radiant Soul

Transform to sprout wings for 1 minute and Deal extra radiant damage equal to level

VOLO 105
Scourge
  • Constitution +1

Transform to unleash searing light to damage yourself for 1 minute and all around you 1/2 level, and Deal extra radiant damage equal to level

VOLO 105
Fallen
  • Strength +1

Transform to frighten those around you and Deal extra necrotic damage equal to level

VOLO 105
Bugbear
  • Strength +2
  • Dexterity +1
Medium Walk 30

Darkvision 60 and Powerful Build

Common, Goblin

Proficient in Stealth, Surprise Attack.

VOLO 119
Dragonborn
  • Strength +2
  • Charisma +1
Medium Walk 30

Breath Weapon

Common, Draconic

Damage resistance of dragon ancestor type

PHB 34
Dwarf
  • Constitution +2
Medium Walk 25

Darkvision 60

Common, Dwarvish

Advantage and resistance against Poison damage

PHB 20
Gray Dwarf (Druergar)
  • Strength +1

Darkvision 120 and Sunlight Sensitivity

Undercommon

Enlarge, invisibility once per long rest

SCAG 104
Hill Dwarf
  • Wisdom +1
PHB 20
Mountain Dwarf
  • Strength +1
PHB 20
Elf
  • Dexterity +2
Medium Walk 30

Darkvision 60

Common, Elvish

Proficient with Perception

PHB 23
Drow (Dark Elf)
  • Charisma +1

Darkvision 120 and Sunlight Sensitivity

PHB 24
Eladrin
  • Charisma +1

Seasonally changing personality traits and flaws, 30ft teleportation 1 / rest with seasonal effect

MTOF 61
High Elf
  • Intelligence +1
1 of choice PHB 23
Sea Elf
  • Constitution +1
Swimming 30

Amphibian

Aquan

Proficiency with spear, trident, light crossbow, and net.

MTOF 62
Shadar-kai
  • Constitution +1

Cantrip of choice from chill touch, spare the dying, or thaumaturgy. Teleport 15 ft 1/rest.

MTOF 62
Wood Elf
  • Wisdom +1
Walking 35

Hide behind anything natural

PHB 24
Firbolg
  • Wisdom +2
  • Strength +1
Medium Walk 30

Detect Magic or disguise self 1/r. and Powerful Build.

Common, Elvish, Giant

Limited communication with beasts and plants.

VOLO 107
Genasi
  • Constitution +2
Medium Walk 30 Common, Primordial EE 9
Air Genasi
  • Dexterity +1

Levitation once per long rest

EE 9
Earth Genasi
  • Strength +1

Pass without trace once per long rest

EE 10
Fire Genasi
  • Intelligence +1

Darkvision 60 and Fire Resistance

Produce flame, burning hands once per long rest

EE 10
Water Genasi
  • Wisdom +1
Swim 30

Acid Resistance and Amphibious

Shape water cantrip, create or destroy water once per long rest

EE 10
Gith
  • Intelligence +1
Medium Walk 30 Common, Gith MTOF 96
Githyanki
  • Strength +2
1 of choice

Proficient in 1 skill or tool of choice, proficient in light and medium armor. Mage hand cantrip. Jump and misty step once per long rest

MTOF 96
Githzerai
  • Wisdom +2

+1 to AC in light armor or unarmored with no shield. Mage hand cantrip. shield and detect thoughts once per long rest

MTOF 96
Goblin
  • Dexterity +2
  • Constitution +1
Small Walk 30

Darkvision 60

Common, Goblin

Proficient in Stealth, Surprise Attack.

VOLO 119
Goliath
    Medium Walk 30

    Powerful Build

    Common, Giant

    Shrug off some damage, proficiency in Athletics

    VOLO 108
    Gnome
    • Intelligence +2
    Small Walk 25 Common, Gnomish

    Advantage on all saves against magic

    PHB 36
    Forest Gnome
      PHB 37
      Rock Gnome

        Advantage on History checks with magic, alchemy

        PHB 37
        Deep Gnomes (Svirfneblin)

          Darkvision 120

          Undercommon

          Advantage on Stealth in rocky terrain

          SCAG 115
          Halfling
          • Dexterity +2
          Small Walk 25 Common, Halfling

          Reroll 1s

          PHB 28
          Ghostwise Halfling
          • Wisdom +1

          Telepathy

          SCAG 110
          Lightfoot Halfling
          • Charisma +1

          Hide behind Medium or larger creatures

          PHB 28
          Stout Halfling
          • Constitution +1

          Advantage and resistance against Poison damage

          PHB 28
          Half-Elf
          • Charisma +2
          • 2 of Choice +1
          Medium Walk 30

          Darkvision 60

          Common, Elvish, 1 of choice

          Proficiency with 2 skills of choice

          PHB 39
          Half-Drow

            Choice of Drow Magic or the elf trait Keen Senses in place of Skill Versatility

            SCAG 116
            Aquatic Half-Elf
              Swim 30

              Choice of elf trait Keen Senses in place of Skill Versatility

              SCAG 116
              High Half-Elf

                Choice of High Elf’s Elf Weapon Training or Cantrip, or the elf trait Keen Senses in place of Skill Versatility

                SCAG 116
                Wood Half-Elf

                  Choice of Wood Elf’s Elf Weapon Training, Fleet of Foot, or Mask of the Wild; or the elf trait Keen Senses in place of Skill Versatility

                  SCAG 116
                  Half-Orc
                  • Strength +2
                  • Constitution +1
                  Medium Walk 30

                  Darkvision 60

                  Common, Orc

                  Proficiency in Intimidation, Relentless Endurance, Savage Attacks

                  PHB 41
                  Hobgoblin
                  • Constitution +2
                  • Intelligence +1
                  Medium Walk 30

                  Darkvision 60

                  Common, Goblin

                  Proficient with 2 martial weapons and light armor

                  VOLO 119
                  Human
                  • All Abilities +1
                  Medium Walk 30 Common, 1 of choice PHB 31
                  Variant Human
                  • 2 of Choice +1

                  Choose a feat and Choose a skill to gain proficiency with

                  PHB 31
                  Kenku
                  • Dexterity +2
                  • Wisdom +1
                  Medium Walk 30 Common, Auran, Speak only using Mimicry

                  Proficiency in 2 of: Acrobatics, Deception, Stealth, Sleight of Hand

                  VOLO 111
                  Kobold
                  • Dexterity +2
                  • Strength -2
                  Medium Walk 30

                  Darkvision 60

                  Common, Draconic

                  Pack Tactics, Sunlight Sensitivity

                  VOLO 119
                  Lizardfolk
                  • Constitution +2
                  • Wisdom +1
                  Medium Walk 30, Swim 30

                  Bite and Hold breath

                  Common, Draconic

                  Proficiency in 2 of: Animal Handling, Nature, Perception, Stealth, Survival

                  VOLO 113
                  Orc
                  • Strength +2
                  • Constitution +1
                  • Intelligence -2
                  Medium Walk 30

                  Darkvision 60 and Powerful Build

                  Common, Orc

                  Proficient in Intimidation

                  VOLO 120
                  Tabaxi
                  • Dexterity +2
                  • Charisma +1
                  Medium Walk 30, Climb 20

                  Darkvision 60 and Claws

                  Common, 1 of choice

                  Proficiency in Perception and Stealth

                  VOLO 115
                  Tiefling
                  • Charisma +2
                  Medium Walk 30

                  Darkvision 60

                  Common, Infernal PHB 43
                  Asmodeus Tiefling
                  • Intelligence +1

                  This is the default Tiefling in the PHB as well.

                  MTOF 21
                  Baalzebul Tiefling
                  • Intelligence +1

                  Thaumaturgy cantrip, ray of sickness and crown of madness 1/lr

                  MTOF 21
                  Dispater Tiefling
                  • Dexterity +1

                  Thaumaturgy cantrip, disguise self and invisibility 1/lr

                  MTOF 21
                  Fierna Tiefling
                  • Wisdom +1

                  Friends cantrip, charm person and suggestion 1/lr

                  MTOF 21
                  Glasya Tiefling
                  • Dexterity +1

                  Minor illusion cantrip, disguise self and invisibility 1/lr

                  MTOF 22
                  Levistus Tiefling
                  • Constitution +1

                  Ray of frost cantrip, armor of Agathys and darkness 1/lr

                  MTOF 22
                  Mammon Tiefling
                  • Intelligence +1

                  Mage hand cantrip, Tenser’s floating disk and arcane lock 1/lr

                  MTOF 22
                  Mephistopheles Tiefling
                  • Intelligence +1

                  Mage hand cantrip, magic missile and web 1/lr

                  MTOF 22
                  Zariel Tiefling
                  • Strength +1

                  Thaumaturgy cantrip, searing smite and branding smite 1/lr

                  MTOF 22
                  SCAG Variant Tiefling

                    Choice of Devil’s Tongue, Hellfire, or Winged features to replace Infernal Legacy

                    SCAG 118
                    Triton
                    • Strength +1
                    • Constitution +1
                    • Charisma +1
                    Medium Walk 30, Swim 30

                    Amphibious

                    Common, Primordial VOLO 117
                    Yuan-Ti Pureblood
                    • Charisma +2
                    • Intelligence +1
                    Medium Walk 30

                    Darkvision 60, Poison immunity, and Magic Resistance

                    Common, Abyssal, Draconic

                    Poison spray and animal friendship (snakes only) cantrips, suggestion 1/lr

                    VOLO 120